Fix 3D mesh issue with Blender
Contents
In this post, I start to work on processing the raw mesh. In 3D mesh issues after scanning (Fig. 1), I’ve shown three major issues. The regions in Fig. 1-linked-post (a) and (c) are easy to process. As you can see here, in Figs. 1 and 2, there are the problematic faces.
However, there is a more challenging region shown in Fig. 3. This part of region has too many sub-region where hand picking becomes very tedious. How to solve this kind of issue?
Author Ran
LastMod 2023-01-09